Unit

Titan

Titan in Tears of Metal: MELEE unit · 5000 base HP · power 10. Check exact values and connected entries.

At a glance

MELEE unit · 5000 base HP · power 10

UnitsUnit

Key numbers

Base HP
5000
Power
10
Role
MELEE
Coin reward
80
Targeting range
20
Left Strike Damage
15
One Ground Stab Damage
25
Rear Strike Damage
15
Right Strike Damage
15
Running Strike Damage
15
Three Strikes Damage
10
Two Ground Stabs Damage
25
Two Strikes Damage
10
Vulnerable Duration
2
Show 54 more exact values
Action Chance
1
Damage For Vulnerable
300
Footstep Cam Shake Duration
0.3
Hazard Damage Multiplier
1.2
Left Strike Block Damage Multiplier
1
Left Strike Stamina Cost
25
Max Damage For Force Aggro
200
Min Damage For Force Aggro
100
One Ground Stab Block Damage Multiplier
8
One Ground Stab Stamina Cost
25
Random Swap Target Chance
0.3
Rear Strike Block Damage Multiplier
1000
Rear Strike Stamina Cost
25
Right Strike Block Damage Multiplier
1
Right Strike Stamina Cost
25
Running Strike Block Damage Multiplier
1000
Running Strike Stamina Cost
25
Three Strikes Block Damage Multiplier
1000
Three Strikes Stamina Cost
25
Turn Attack Chance
0.5
Two Ground Stabs Block Damage Multiplier
1000
Two Ground Stabs Stamina Cost
25
Two Strikes Block Damage Multiplier
1000
Two Strikes Stamina Cost
25
Wait State Duration
1
Companion
No
Kill Chance
0.2
Action Frequency Multiplier Phase1
1
Action Frequency Multiplier Phase2
0.5
Action Frequency Multiplier Phase3
0.3
Aidamage Multiplier
0
Archers Target Number
0
Combat Loop Amount
60
Daggers Target Number
25
Facing Rotation Speed
7
Footstep Cam Shake Force
0.2
Hazard Hpmultiplier
1
Hazard Meteor Count
3
Hazard Meteor Delay
20
Hazard Meteor Initial Delay
10
Max Attack Frequency
2
Max Stamina
100
Max Stamina Phase2
150
Min Attack Frequency
1.3
Period To Evaluate For Force Aggro
5
Phase Change Angle Between Shots
10
Phase Change Delay Between Shots
0.2
Phase Change Distance Between Shots
3
Reinforcements Check Frequency
10
Max Attack Time
8
Max Attack Time Vs Player
10
Min Attack Time
5
Min Attack Time Vs Player
6
Targeting Interval
3

Numbers reflect PC build 24342600. Difficulty, player count, temporary effects, random rolls, and later balance patches can change the final in-run result.