Game Database
Browse 5,884 Tears of Metal entries across 15 linked player-facing catalogues.
Heroes
Playable hero profiles, combat resources, core movement, and linked combo kits.
Units
Enemy, ally, companion, and villager combat profiles with health, role, rewards, and attacks.
Upgrades & Emblems
Upgrade families, tiers, tags, companion upgrades, and their exact level-by-level values.
Charms & Shop
Run items, prices, currencies, drop odds, effects, and permanent shop unlocks.
Attacks & Combos
Attack damage, timing, reach, hit behavior, combo sequences, and hero combo kits.
Objectives
Battle goals, budgets, time limits, objective pools, and scenario relationships.
Map Events
Campaign events, choices, step flow, unlock links, and repeat rules.
Levels & Encounters
Level profiles, army compositions, spawn-zone constraints, and encounter parameters.
Hazards
Threat modifiers, hazard types, intensities, settings, and linked encounter effects.
Status & Effects
Status effects, projectiles, ground effects, and power-up behavior.
Army & Commands
Ally traits, command profiles, companion relationships, and battlefield command values.
Unlocks & Rewards
Unlock conditions, reward definitions, availability pools, and progression dependencies.
Run Modifiers
Player, enemy, and run-wide stat modifiers with stacking and activation details.
Boss Reference
Verified boss attacks, phases, action sequences, distance bands, and boss-specific combat rules.
Systems & Rules
Core mechanics, tracked statistics, scaling rules, randomization profiles, and global configuration.