Burning
Build and exploit burnApplies Burning through attack and defense slots, then improves buildup, speed, debuff pressure, and Burning pickups.
Compare all eight Tears of Metal Emblem families by trigger slots, tier-two branches, tier-three payoffs, and cross-family synergies.
A coherent early build puts the same family on actions you use reliably, then chooses a tier-two branch that fixes the engine’s actual weakness. Add a second family when a named Synergy upgrade connects the two—not just because both options are individually rare.
Every link opens the exact upgrade concept and its connected level rows.
Applies Burning through attack and defense slots, then improves buildup, speed, debuff pressure, and Burning pickups.
Adds Chain to core actions, then extends length, enables forks and critical chains, and makes chains break through more targets.
Builds around pushes and collision control, with upgrades for push damage, stuns, and Dash cooldown.
Builds around Fortune effects, with damage, pierce, magnet control, and a Prophecy payoff.
Improves Flurry buildup, card volume, and morale before converting the engine into a Lucky area hit.
Focuses on repeated and enlarged cleaves, multi-hit bonuses, and a late Chain-cleave interaction.
Adds Satellite effects to action slots, then improves their damage, pierce, and automatic defensive coverage.
Centers enemies for damage and vulnerability, then strengthens impact and keeps the Vortex looping.