Banshee
Banshee is a melee unit in Tears of Metal with 10000 base HP and power level 10.
What it is
Banshee is a melee unit in Tears of Metal with 10000 base HP and power level 10.
Verified values
- Boss Banshee Chance To Target Swap
- 0.3
- Boss Banshee Creepy Walk Damage
- 10
- Boss Banshee Drop Back Block Damage Multiplier
- 1
- Boss Banshee Drop Back Damage
- 20
- Boss Banshee Drop Back P2 Block Damage Multiplier
- 1000
- Boss Banshee Drop Back P2 Damage
- 25
- Boss Banshee Ground Swipe Block Damage Multiplier
- 1
- Boss Banshee Ground Swipe Damage
- 20
- Boss Banshee Ground Swipe P2 Block Damage Multiplier
- 1
- Boss Banshee Ground Swipe P2 Damage
- 25
- Boss Banshee Hazard Damage Multiplier
- 1.2
- Boss Banshee Hiding Bomb Block Damage Multiplier
- 1000
- Boss Banshee Hiding Bomb Damage
- 15
- Boss Banshee Hiding Bomb Damage To Banshee
- 75
- Boss Banshee Hiding Max Duration
- 18
- Boss Banshee Hiding Min Duration
- 15
- Boss Banshee Jump Block Damage Multiplier
- 1000
- Boss Banshee Jump Damage
- 30
- Boss Banshee Lunge Block Damage Multiplier
- 1000
- Boss Banshee Lunge Damage
- 20
- Boss Banshee Lunge P2 Block Damage Multiplier
- 1000
- Boss Banshee Lunge P2 Damage
- 25
- Boss Banshee Min Health Percentage For Hiding
- 0.05
- Boss Banshee Period To Evaluate Damage For Aggro
- 10
- Boss Banshee Projectile Block Damage Multiplier
- 1000
- Boss Banshee Projectile Damage
- 15
- Boss Banshee Scale Lerp Duration
- 1
- Boss Banshee Slam Block Damage Multiplier
- 1
- Boss Banshee Slam Damage
- 20
- Boss Banshee Slam P2 Block Damage Multiplier
- 1000
- Boss Banshee Slam P2 Damage
- 25
- Boss Banshee Stun Gauge Per Damage
- 0.0003
- Boss Banshee Vulnerable Duration
- 5
- Companion
- No
- Kill Chance
- 0.2
- Max Hp
- 10000
- Power Level
- 10
- Targeting Range
- 20
- Unit Type
- MELEE
Show 59 additional values
- Boss Banshee Aidamage Multiplier
- 0
- Boss Banshee Combat Loop Amount
- 50
- Boss Banshee Creepy Walk Start Distance
- 10
- Boss Banshee Daggers Target Number
- 20
- Boss Banshee Distance For Proximity Attack Check
- 50
- Boss Banshee Drop Back Start Distance
- 4
- Boss Banshee Facing Rotation Speed
- 7
- Boss Banshee Ground Swipe Start Distance
- 3
- Boss Banshee Hazard Geyser Count
- 12
- Boss Banshee Hazard Geyser Delay
- 20
- Boss Banshee Hazard Geyser Initial Delay
- 12
- Boss Banshee Hiding Bomb Delay
- 5
- Boss Banshee Hiding Bomb Required To End Early
- 2
- Boss Banshee Hiding Fakeout Camera Max Angle
- 40
- Boss Banshee Hiding Max Fakeout Delay Phase1
- 5
- Boss Banshee Hiding Max Fakeout Delay Phase2
- 2.5
- Boss Banshee Hiding Min Fakeout Delay Phase1
- 3
- Boss Banshee Hiding Min Fakeout Delay Phase2
- 1.5
- Boss Banshee Hiding Projectile Camera Max Angle
- 35
- Boss Banshee Hiding To Combat Camera Max Angle
- 30
- Boss Banshee Jump Amount Phase2
- 3
- Boss Banshee Jump Target Velocity Factor
- 0.85
- Boss Banshee Jump Wait Time
- 0.2
- Boss Banshee Lunge Short Start Distance
- 7.5
- Boss Banshee Lunge Start Distance
- 40.5
- Boss Banshee Max Idle Time
- 0.5
- Boss Banshee Max Projectile Amount Per Wave Phase2
- 4
- Boss Banshee Max Sequence Before Flee
- 10
- Boss Banshee Max Stun Gauge
- 2.75
- Boss Banshee Max Throw Delay Between Wave Phase2
- 2
- Boss Banshee Max Throw Delay In Wave Phase2
- 1
- Boss Banshee Max Throw Delay Phase1
- 1.75
- Boss Banshee Max Throw Lifetime While Moving
- 20
- Boss Banshee Max Wait Action Time
- 0.55
- Boss Banshee Min Idle Time
- 0.25
- Boss Banshee Min Projectile Amount Per Wave Phase2
- 2
- Boss Banshee Min Sequence Before Flee
- 5
- Boss Banshee Min Throw Delay Between Wave Phase2
- 1.5
- Boss Banshee Min Throw Delay In Wave Phase2
- 0.25
- Boss Banshee Min Throw Delay Phase1
- 0.75
- Boss Banshee Min Wait Action Time
- 0.35
- Boss Banshee Projectile Amount Per Wave Phase1
- 1
- Boss Banshee Projectile Spread
- 15
- Boss Banshee Reinforcements Check Frequency
- 10
- Boss Banshee Scale In Combat
- 3.15
- Boss Banshee Scale When Hiding
- 3.5
- Boss Banshee Slam Start Distance
- 3
- Boss Banshee Stun Gauge Decay
- 0.25
- Boss Banshee Stun Gauge Decay Delay
- 5
- Boss Banshee Sword Shield Target Number
- 15
- Boss Banshee Throw Speed
- 40
- Boss Banshee Throw Target Speed Anticipation
- 1.1
- Coin Value
- 80
- Max Attack Time
- 8
- Max Attack Time Vs Player
- 10
- Max Stun Gauge
- 2.75
- Min Attack Time
- 5
- Min Attack Time Vs Player
- 6
- Targeting Interval
- 3
Static-data note: these values are verified for the current installed PC build. Difficulty, player count, temporary effects, random rolls, and later patches may alter the final in-run result.