Mechanic

Run Randomization

Run Randomization is a core game mechanic in Tears of Metal.

What it is

Run Randomization is a core game mechanic in Tears of Metal.

Verified values

Run Randomization Already Unlocked Fallback Reward Count
1
Run Randomization Base Rare Run Shop Chance
0.5
Run Randomization Burning Base Odds
1
Run Randomization Chain Base Odds
1
Run Randomization Charger Base Odds
1
Run Randomization Clearance Chance Per Upgrade
0.35
Run Randomization Common Box Price
75
Run Randomization Doomsayer Base Odds
1
Run Randomization Gambler Base Odds
1
Run Randomization Level2 Upgrade Boost Odds
0.05
Run Randomization Level3 Upgrade Boost Odds
0.02
Run Randomization Min Upgrade Count Per Family Per Act
1
Run Randomization Rare Box Price
350
Run Randomization Ravager Base Odds
1
Run Randomization Region Currency Reward Odds
0.3
Run Randomization Run Upgrade Family Count
3
Run Randomization Satellite Base Odds
0
Run Randomization Uncommon Box Price
200
Run Randomization Vortex Base Odds
1
Show 11 additional values
Run Randomization Max Combat Loops Per Keypoint
4
Run Randomization Max Enemy Tutorials Per Run
3
Run Randomization Min Combat Loops Per Keypoint
0
Run Randomization Run Character Unlockable Count
1
Run Randomization Run General Unlockable Count
1
Run Randomization Synergy Min Cores For Major Requirement
2
Run Randomization Synergy Min Cores For Minor Requirement
1
Run Randomization Synergy Min Total For Major Requirement
3
Run Randomization Synergy Min Total For Minor Requirement
2
Run Randomization Tier2 Upgrade Prereq Count
1
Run Randomization Tier3 Upgrade Prereq Count
1

Static-data note: these values are verified for the current installed PC build. Difficulty, player count, temporary effects, random rolls, and later patches may alter the final in-run result.