Run Randomization
Run Randomization is a core game mechanic in Tears of Metal.
What it is
Run Randomization is a core game mechanic in Tears of Metal.
Verified values
- Run Randomization Already Unlocked Fallback Reward Count
- 1
- Run Randomization Base Rare Run Shop Chance
- 0.5
- Run Randomization Burning Base Odds
- 1
- Run Randomization Chain Base Odds
- 1
- Run Randomization Charger Base Odds
- 1
- Run Randomization Clearance Chance Per Upgrade
- 0.35
- Run Randomization Common Box Price
- 75
- Run Randomization Doomsayer Base Odds
- 1
- Run Randomization Gambler Base Odds
- 1
- Run Randomization Level2 Upgrade Boost Odds
- 0.05
- Run Randomization Level3 Upgrade Boost Odds
- 0.02
- Run Randomization Min Upgrade Count Per Family Per Act
- 1
- Run Randomization Rare Box Price
- 350
- Run Randomization Ravager Base Odds
- 1
- Run Randomization Region Currency Reward Odds
- 0.3
- Run Randomization Run Upgrade Family Count
- 3
- Run Randomization Satellite Base Odds
- 0
- Run Randomization Uncommon Box Price
- 200
- Run Randomization Vortex Base Odds
- 1
Show 11 additional values
- Run Randomization Max Combat Loops Per Keypoint
- 4
- Run Randomization Max Enemy Tutorials Per Run
- 3
- Run Randomization Min Combat Loops Per Keypoint
- 0
- Run Randomization Run Character Unlockable Count
- 1
- Run Randomization Run General Unlockable Count
- 1
- Run Randomization Synergy Min Cores For Major Requirement
- 2
- Run Randomization Synergy Min Cores For Minor Requirement
- 1
- Run Randomization Synergy Min Total For Major Requirement
- 3
- Run Randomization Synergy Min Total For Minor Requirement
- 2
- Run Randomization Tier2 Upgrade Prereq Count
- 1
- Run Randomization Tier3 Upgrade Prereq Count
- 1
Static-data note: these values are verified for the current installed PC build. Difficulty, player count, temporary effects, random rolls, and later patches may alter the final in-run result.