Hazard Setting

Intensity Increase After Level

Intensity Increase After Level is a hazard setting in Tears of Metal.

What it is

Intensity Increase After Level is a hazard setting in Tears of Metal.

HazardsHazard Setting

Verified values

Integer Value
1

Static-data note: these values are verified for the current installed PC build. Difficulty, player count, temporary effects, random rolls, and later patches may alter the final in-run result.